

Lastly, I wanted to ask your thoughts on the current look in the picture. Also included in the mod is a pill to silence the raptor and prevent him from speaking. Psyche has several lines of dialogue depending on whether he has eaten someone, if he's idle, and depending on the pills given to him. There are 3 sizes, pictured above is the largest of the 3. If digestion is enabled, Psyche's belly shrinks when the prey falls below a certain health. Psyche has some modified struggle mechanics, so struggling in the same directions won't be as efficient compared to varying the directions Some of the sprites also need a little refinement and adjusting, but I didn't want to show up empty-handed so I guess I could explain the features Psyche has: Currently most of the features I wanted to include in Psyche are functional, although some sprites are still incomplete or are placeholders. Secondly, I would like to show off some of the features that Psyche will have and how progress is going. Special thanks to ImaginaryZ for some help with the code.

Firstly, I'd like to thank everyone who showed interest in my project, I really didn't expect to get this much attention but regardless I'm happy to see that people are interested in what I'm doing.
